I have recently bought an Artec Eva 3D scanner and a Projet CJP 660pro 3D printer .
I am trying to 3d print a human body by scanning it first with Eva and then print it .
The problem is that i have made some test and in general th prints look good but the only thing i cant figure it out is the texture , specialy the skin color , i cant get it right .
Can someone tell me what i am doing wrong , and how to get the best results .
1. After you run texturising algorithm in Artec Studio, increase ONLY the brightness bar so that it is between 2.5 and 3.0. That should make it more printer friendly, but might create some very bright spots If that is the case continue down the list:
2. Go to zbrush -> Polypaint, click on Colorise and polypaint from Texture.
3. Move your curson anywhere in the existing texture that looks about right and click C to “get” that color.
4. Reduce RGB intensity to about 8-12 and paint directly on the texture that looks too bright.
It doesn’t matter what material you export with as that won’t affect the print. Export using ZBrush’s 3D print option (I’ve found VRML the easiest format)
Hello!
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