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Jun 2016

I’m working on a car model in Solidworks, which I’m planning to 3D print, and I’m not sure what is the difference in between the surface or solids? When should I go for one, over the other? Any tips?

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    Jun '16
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    Jun '16
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In Solidworks, use SOLIDS, Solidworks doesn’t work as well with surfaces, and they are harder to edit if you need to change them :slight_smile:

The only time I use surfaces is when I’m making a mold (converting the part into separate mold halves)

Good luck!!!

I think that everyone else pretty much nailed it but I will add my 2 cents. The basic difference is that In SW between solids and surfaces is that surfaces do not have depth. Using surfaces is a way to model pretty complex curves and dimensions. After you have done all of your surface modeling it is possible to combine all of the surfaces using “knit surface” and then give that one knit surface a set thickness. A solid on the other hand had depth in the model. When you extrude or revolve something it will give that sketch a filled in dimension. This is useful for just about every type of modeling and is the main format that people draft in. If you are modeling a car then I would advise a multi-plane loft solid feature to give you the basic shape of the car and then go from there. I have had a little experience in drafting some single rider electric cars and that is how I did it. Hope this helps if you have any other pointed questions feel free to email dreamspace3dprinting@gmail.com, they have done some really good modeling for me in the past and they are always around to help