I have been struggling lately with my M200 trying to print a Marvin without a burn mark. The burn mark is noticeable in the top-left corner of Marvin’s face. I cleaned the platform thoroughly and auto-calibrated correctly. When I turned the Marvin to face the fan, the mark was still there.
I finally realized that Z-Suite was inserting this aberration! I can see it after I “Prepare to Print” the model.
I tried various print settings and the only option that doesn’t create the mark is choosing the Shell option, and with 3 Shells (no Bottom Shell).
Is there another slicer that I can use that creates .zcode (has a plugin), or perhaps a way to clean up the STL before uploading to Z-Suite?
I checked the file on Mesh Mixer and the STL is fine. It seems that this is how Zortrax’s slicer behaves, usually it’s not a big deal just in white you can see some scarring. I tried it on my machine with the following settings and also noticed some scarring but less than yours. I wipe my nozzle and keep them clean directly before and after every print.
Z-ABS; 140 Microns; Infill Low; Supports off;
I also took time-lapse shots on my GoPro and noticed at the burned area, the nozzle pulls up the strands and keeps touching it every time it passes causing the burn marks. For my machine, it’s quite minimal and can be shaved away using a knife.
Did you manage to calibrate the build plate using the auto-calibration? How are the rafts now?