Hi @yolandamui, thanks very much for your feedback, it is very helpful. Just a quick question, which option do you think you would prefer for selling your models?
1. Sell them for a fixed price everytime someone downloads them (for example $1)
2. Sell them for a fixed price and it doesn’t matter how many downloads you get (for example $100)
2. Not yet , a reasonable price lies in the uniqueness of the design, reasonable is a price wher a part of the design hours and full print fee is calculated. price calculation depends on the quatity you’r expect to sell!
3.Yes
4. Of course to make money
5. The problem is the ownership of your design, i tackle this by printing it on demand with my own printer, so they will be owner of the product but not the designownweship!
1. Yes 2. No. I would never pay unless I knew I could make hundreds on the return and there’s no way to know that. 3. No. I would if I make something cool not worth anything. 4. I would expect the lions share of profits if my model brings in money from ads/number of downloads, and I’d give the website a percentage, otherwise they would only get uploads of failed prototypes for example.
Hi @nino, thanks very much for your feedback, just a quick question regarding the ownership of the design problem you raised. Would you be more comfortable uploading your design if customers could only stream the design not download it or would you prefer just to sell the physical product only?
I would rather sell them for a fixed price every time someone downloads them. Making more money on a design in the long run is more important to me than getting a big up front payment.
Hi @domenus, thanks so much for sharing your site. Nice work on 3 tier subscription model.
I think the idea is great & probably a route I’d have opted for, but you started me thinking and I’ve seen some pro’s of a ‘unlocking’ route that may not exist with the subs model, but I might be wrong so do correct me.
The contribute X to ‘unlock’ or ‘community commission’ model means both customers paying for designs and designers creating the designs are incentivized to market and promote the service.
EG: I’m a designer & propose that I design a super cool planter. I upload a sketch or the design with an unlock fee of $100. It is now in my best interest to promote my design, & get supporters.
For the 2 customers who see the design and think ‘I must have it now’, it is in their best interest to share the design and convince other like minded people to invest too.
Apart from the marketing and promotion - can’t help thinking there are some great options here - the two groups are doing, the designers are also getting a fair rate (or at the very least a rate they believe to be fair for a particular design).
Either model could work and I think the questions to answer are whether it is quantity (unlimited downloads) or access to more affordable high quality designs?
Quantity I’d go for subs. Quality I’d go for distributing cost with a guarantee that the designer receives their desired base rate.
What do you think?
Thanks I’m enjoying the model provoking thread you’ve got going!