Im super new to fusion360, but i’m starting to get the workflow. I’ve been primarily working on sketches and getting everything right precision wise. I’ve noticed a problem and hope that someone could tell me why its happening.
On my base “layer” sketch. I drew some circles, but since the base shape a square box is going to be extruded up 2mm. I moved the circles up 2mm so that they will be on the “surface” of the now 2mm high square. I noticed that when i moved them up, I lost my dimnsion info, so i cant resize them anymore if I wanted to. Am i doing this the right way or is there the CORRECT way I should be extruding these shapes?
I want the base 2mm thick, then I wan the circles to go up 5mm. Should I have just left them on the base z axis at 0 and just extruded them 7mm rather than 5?
So let me get this right; you’re drawing 2 circles and a base on the same sketch and you want the circles to rise above the base by 5mm?
Ok, so either extrude the original circles by 7 and choose “merge” or whatever the equivalent is or draw the circles onto the top surface of your base and extrude by 5. Try to avoid moving elements of a sketch between planes. Don’t forget if you need to translate dimensions across sketches you can use the “project” function.
Thanks for the quick reply. I guess I was going about it wrong. if you dont mind me asking, what is the problem with moving elements on different planes in the same sketch. In my head I “think” (clearly incorrect) that you’d want to put them on the z axis where they should be moving from. I understand what you’re saying though… I’ll give it a try, i’m not sure if Fusion has a merge.
Then create a new sketch, select the face of the base and draw your circles on top of that. Select and extrude the circles.
Also on the left pane you’ll see your sketches in the component tree. If you want to change your sketch parameters you simply double click on the sketch and adjust, add or remove what you want. And the rest of the timeline will take the change automatically.