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9 / 19
Feb 2016

I have used 123D Design for like a couple of months and I have already grown out of it. I feel like it’s not the most desirable program for complex stuff, which is something I want to get involved in. My parents are offering to pay for a license of any software. I’m looking for something with a learning curve (not to big though), with a decent price (I don’t wanna waste like 500 bucks), and YouTube videos for tutorials. Oh and obviously it will be specifically for 3D printing. (I feel like I’m asking for a lot xD). Thanks in advance.

It’s great that you’re progressing to more advanced software! Two options immediately come to mind.

OpenSCAD is an open-sourced “programming”-based CAD package. You type in code and generate geometries based on that code, similar to actually writing a program. I never really got into it because I’m not a programmer, but it seems a lot of RepRappers swear by it (in fact, if you go browse Thingiverse a bit, a disproportionate amount of models were made with OpenSCAD).

Me personally, I grew up on Autodesk products. Most of them are much more of graphical, WYSIWYG, parametric-type programs as opposed to something like OpenSCAD. Fusion 360 is an extraordinarily advanced cloud-based CAD program that integrates traditional parametric modeling, organic sculpting, and a renderer and a CAM processor into a single program. It’s not particularly hard to learn, and also happens to be completely free for non-commercial use. (!!!) If Fusion is a bit unorthodox for you, you can also get a free student license of Inventor, for mechanical/parametric parts, or 3DSMax/Maya for organic sculpting. A nice thing about Autodesk student licenses is that they don’t actually require a .edu email, so you’re eligible for them no matter what level of schooling you’re in.

The only downside to Autodesk products that I can think of is that if you do ever intend to use them for commercial purposes, their licenses are quite pricey. Inventor Professional 2016, for example, costs $385 per month. However, assuming you just want to work with it to learn and make a few personal models, a free student license is completely fine.

Unfortunately I can really only speak for these two, as I never really got into Blender or Solidworks (the other two big ones I can think of). I hope this helped at least a bit.

(I accidentally just wrote 284 words again. Whoops.)

-Karl Zhao

Hi there!

@karlzhao314 gave you some great options already but there is so much more to choose from. I see that you familiarised yourself with 123D Design which is a great free entry-level tool. You can now take a look at more advanced 3D Modeling tools such as Rhino, Blender or 3Ds Max.

It will take you a bit more time to get familiar with these 3D Modeling tools, however there are lots of tutorials available on Youtube, depending on the tool you are gonna use.

If you got more questions, feel free to ask!

-Dominic

I’ll give a thumbs up to Fusion 360, and I’ll also throw in that a commercial license is FREE for at least a year for startups and individuals making less than $100,000 per year. I’m on that license right now.

After Fusion 360, give an honest look at SketchUp 2016. I still haven’t sprung for the pro version, but I can do some crazy stuff with the free Make version. I’ve attached a picture of a fully functional 3D printed ant-weight battle bot that I designed and printed using only SketchUp Make.

If money wasn’t an object, I would certainly be working in Autodesk Inventor Pro. I still teach with Inventor, but I am careful not to make stuff that I make money on with an educational license.

I am a fan of Blender, but I’ve been using it for a few years now. I will say - it has a long and steep learning curve. It is not just for modelling and includes everything you need for animations and making games. If you skip those tutorials, the learning curve is much shallower. Skip the tutorials on materials and nodes and rendering and more than a few other things - stick to the tutorials on modelling and sculpting. It’s a very powerful program, but has more than you need for 3D modelling.

Make sure you choose a program that has all of the functions you want. Do a lot of research and stick to it. Start simple and work up.

I would also add Modo to the list of modelling programs.

So I have 2 questions

1) Whats “WYSIWYG, parametric-type”

2) And what’s “organic sculpting”

Btw thank you so much for your feedback. Really helpful

What You See Is What You Get. Organic, meaning suitable for creating shapes found in nature, rather than very geometric and mechanical.

Fusion natively works with its own format called f3d, but it works extremely well with other Autodesk formats and in general you can export it directly into other Autodesk software and have it work perfectly. STL isn’t a format that’s meant to be edited. It’s a format that’s meant to be the final, processed mesh for 3d printing, and while I have seen a few programs that are able to edit it, I have yet to find one that can do so elegantly. In fact, to edit STL’s I usually just open them in 3DSMax to edit them as a full mesh.